Far Away is our first “traditional” board game. Most of our titles are narrative-driven games. We strongly feel there isn’t an explicit line between the two genres. Games tell stories: every session creates a small world. That feeling is made explicit in Far Away, as the players must feel each world is unique. In this medium, the players have the unique opportunity to reinterpret each permutation of cards and hexes. Far Away’s creatures are the focal point for this novel storytelling.
The excitement of launching Far Away’s Kickstarter and a weekend at SHUX has equally uplifting and exhausting. Thank you to everyone stopped by our booth, especially fans from last year. We can’t wait to return for SHUX 2019 with a (maybe?) final version of Far Away in hand.
Thanks to everyone who came out to the #FarAway #playtest last night.
#shux18 peeps playing #FarAway
Kickstarter link on our profile. Back today!
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