Join the Federation and explore alien worlds today. You’ll be adequately compensated upon survival.
Cooperative
Exploration
2 players
90-150 minutes
Take over a dog-friendly pub in your quest to pet the most dogs. Keep buying drinks or you'll be shamed out of the place.
Pet-collection
1-8 players
30-60 minutes
Our world has fallen to the demons. You must master the enemy’s magic and survive against all odds.
Role-playing
Card-based combat
3-5 players (+1 GM)
Campaign-driven
Over the last couple of months, we stepped back from the edge of manufacturing to apply some TLC to Far Away: Corporation Espionage. The main reason was to wait for some relief from the tariff chaos. But the lure of “more time” is undeniable. Every playtest turns up new issues, since the nature of the exercise invites feedback. Amateur game designers often preach that there is no such thing as too much testing, but you can easily fail into a trap of never publishing in the name of quality. It’s a trap that punishes our backers.