Since the dawn of gaming, the top-down view has been a staple. From games like Clue to Pandemic, players view the world from above and traverse the board in two dimensions. There are many approaches to this art style, but which one will work best for Far Away?
OpttaCon 2018
Creature Creation
After years in cryogenic stasis, you finally arrive on an unfamiliar planet. The hatch unlocks with a loud click and the pressure releases with a satisfying hiss. What does it look like? We discussed our thought process behind plantlife and environmental aspects of World Building, but our approach to developing animals is different.