Crit Hit 3

Crit Hit 3

Hello Cherry Picked Fans! We’re heading down to Phoenix for Crit Hit 3. We’re spreading the conspiracy by playing Conspire and Catalyst from our vendor booth during the day. At night, we’ll be playing Drink! at the bar (come join us so it’s not sad drinking). The vendors’ hall is open to everyone, even if you don’t have a badge. Every Phoenician should enter the air-conditioned embrace of the DoubleTree Hilton this weekend.

Form vs. Functionality in Game Design

Form vs. Functionality in Game Design

Far Away is unlike any of our previous titles. One of the most significant differences is the amount of pieces. From explorer and creature tokens to the many types of cards and mats, everything needs to work together. It’s a constant battle of what’s necessary to the game and what can be simplified. We want Far Away to be accessible without sacrificing the complexity and depth of gameplay.