Mission Design

Mission Design

It’s crunch time at Far Away Headquarters. We’re rapidly homing in on the game’s final look and feel. The different facets of the game are coming together to create a cohesive experience. Our creature design work, rulebook layout, and equipment redesign have refined the core game into the best version yet. Now, we’re focusing on the missions: the central unit of play in Far Away.

ECCC 2019 - CPG @ WSCC TCC/Annex Yakima Level 1

ECCC 2019 - CPG @ WSCC TCC/Annex Yakima Level 1

Emerald City Comic Con is this weekend! It’s a huge celebration of all things geek: comics, TV, movies, art, games, cosplay, and that weird “adult” anime panel I went to last year. For us, it’s a chance to showcase our latest title: Far Away. It’s also a painful reminder that I can’t correctly type the word “Emerald” in one try.